Duncan Jones
Director
1971-05-30
Quotes by Duncan Jones
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I'm a natural puzzle solver.
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My stepmom's from Somalia, my baby sister is African American, my dad was always English, I'm a white man... You may have noticed.
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Motion capture has become very specialized but also still just a tool of filmmaking.
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I love incredibly imaginative, speculative sci-fi.
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I was in my 30s when I finally went to film school. It was kind of always going to happen, but I did try to keep it suppressed for awhile.
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When Peter Jackson made the 'Lord of the Rings' movies, I remember there was a concern that people who didn't read Tolkien wouldn't go see the first one. But the films were so good in their own right that the audience grew beyond the readership of the book.
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Fantasy films tend to skew towards what Tolkien fantasy was, which is that the humans, the Hobbits, and the cute creatures are the good guys, and everything that's ugly are the bad guys.
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I love J. G. Ballard. I love authors who take the world as we know it and just tweak one thing and say, 'What if the world were like this?'
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Film directing is really undermined if you attempt to do it by committee because there has to be a single vision as to how to tell a story. It's like if you were at a campfire, and everyone is taking turns to give one sentence in telling a horror story. It would be a mess - it's not going to make sense.
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I am absolutely of the videogames generation, starting on the Atari and Commodore 64 and the Amiga.
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One of the things I think is unique and signature about Blizzard is that whenever they do their games, and with 'Warcraft' in particular, they take the things they love and put a twist on it. They showed that heroes can come from the most unexpected places, and as a player, you can play as a hero, on all sides.
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'Warcraft' by its very nature is epic in scale.
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I was a 'Warcraft' player myself, and when I pitched my take on the film, they said right away, 'That is a player. That is the game.' So I've had their support from the very beginning.
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I have to work with the team at Blizzard and the producers on the film and convince them that, as a fan, I have a unique and hopefully entertaining way of taking people through the first contact story, which is really what sets up 'Warcraft' for everyone else.
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'Warcraft' is going to be a period of my life I treasure and loathe at the same time.
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The feeling that makes 'Warcraft' work as a game is that feeling that heroism can come out of anything or anyone.
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Trying to make a movie like 'Warcraft,' and trying to do it in a unique way... you get killed by a death of 1,000 cuts.
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'Warcraft' has always had a far higher percentage of women players than a lot of other games. It has always been a very welcoming environment for women.
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