Margaret Stohl
Author
1967-11-14
Quotes by Margaret Stohl
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The business of the dead belongs to the living.
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Aunt Mercy put down her tiles, one at a time. I-T-C-H-I-N.Aunt Grace leaned closer to the board, squinting. Mercy Lynne, you're cheatin' again! What kinda word is that? Use it in a sentence.I'm itchin' ta have some a that white cake.That's not how you spell it. At least one of them could spell. Aunt Grace pulled one of the tiles off the board. There's no T in itchin'. Or not.
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Darkness does not leave us easily as we would hope.
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When I first met you, that's what I remember. I looked up at the sky and thought, I'm going to love this person because even the sky looks different.
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The business of the dead belongs to the living.
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Aunt Mercy put down her tiles, one at a time. I-T-C-H-I-N.Aunt Grace leaned closer to the board, squinting. Mercy Lynne, you're cheatin' again! What kinda word is that? Use it in a sentence.I'm itchin' ta have some a that white cake.That's not how you spell it. At least one of them could spell. Aunt Grace pulled one of the tiles off the board. There's no T in itchin'. Or not.
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When I first met you, that's what I remember. I looked up at the sky and thought, I'm going to love this person because even the sky looks different.
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Darkness does not leave us easily as we would hope.
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When you're writing about superpowers, you're writing about power. When you're writing about immortals, you're writing about mortality.
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At heart, I would have to say I'm a pantser. I fully embrace the chaos of letting the unintended happen, on life and on the page.
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I'm always excited to see my good buddy Richelle Mead. She cracks me up. I never get to see Veronica Roth enough, either.
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I worked in videogames for 16 years before writing my first book in 2009.
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The privilege, and the challenges, of taking on Black Widow have never been lost on me. I worked on the first 'Spiderman' game as well as 'Fantastic Four,' and I had always wanted to be able to tell more of a character-driven comic book story than was possible to fit into a game narrative.
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